

I gave the only instance in which piracy is permissible in the comment you replied to. When there are arbitrary restrictions on how and where you can consume the content that you purchased. But a purchased must have had happened, because that’s what entitles you to access to the content. That’s literally the only instance in which piracy is valid. I’ve seen all the other arguments and they really don’t hold up to any kind of scrutiny because games, movies and books are not necessities and you are not entitled to access to anyone’s work while everyone is entitled to price their work however they like. If you want access to the content you pay what the gatekeeper is asking for, and if the content is not good enough for you to pay for it then surely it isn’t good enough for you to spend the most valuable resource that you have on it which is time.
Wait until you realize that there’s like 5 dungeons and they are literally copy pasted all over the galaxy. Not like Oblivion were the rooms were copy pasted but had different mobs in it etc. These are literally the same dungeons, some of them even have a little narrative told through terminals, and not even that changes.
I used to be a Bethesda fan and a huge Todd apologist, but he’s literally out of touch with what made his games good for the core audience and instead panders to the audience who buys games based on the laundry list of features they never get to see because they don’t finish or play games after the hype is dead one week later.
It’s a shame because they actually got a lot of things right like going back to the TES conversation style, and having actual builds and the ship building which is pretty cool.
My last hope is that they actually learn the lesson with this game and stop this bullshit they’ve been trying to pull of since Arena of having endless content.